This is the larger of my two Memory LCD breakout boards and is designed for the 400 x 240 pixel Memory LCD LS027B7DH01 : What Are Memory LCDs? Memory LCDs are the type of black & white, ultra low-power, ultra high-contrast displays used in smartwatches like the Pebble and the Agent. They fall somewhere between […]
I have now ported my Arduino library for controlling Sharp Memory LCDs to the Raspberry Pi. The extra memory and processing power available on the Pi certainly expand what you can do with this great little display. The lowly Arduino and even the 80 MHz ChipKIT did struggle to complicated process frames of data for […]
Here’s a comparison photo showing that the large 400×240 pixel Memory LCD that I normally only sell on the large breakout board, also fits and can be used on the small breakout board. The caveat to using the small board with the large LCD is that the thin,delicate glass LCD is not properly supported over […]
In line with the reduction in Memory LCD prices since I started making my breakout boards, I have reduced the prices of the various Memory LCD Breakout Boards that I am selling. The new prices are: 96 x 96 pixel, 1.35″, PNLC Sharp Memory LCD Breakout Board (5V ONLY) Was £36.50, now £26.50 96 x […]
It’s taken me a while but I’ve just noticed that Engineering.com featured my breakout boards back in July in an article on Memory LCDs. In other news, I’m currently experimenting with getting images and video onto Memory LCDs. I should have an article about it finished in around a week.
Several customers of my Sharp Memory LCD breakout boards have asked me what microcontroller it is best to use to control a Memory LCD. It’s a good question and one which requires consideration of several different aspects of a microcontroller’s specification. SRAM and Framebuffers: The first question is: Do you want to create and hold […]
This weekend I ported my Arduino library for the Sharp Memory LCD breakout boards I’m selling to the Raspberry Pi. At the moment, I have the short demo running successfully although the code does need (and will be receiving) further improvement. However, it’s already great to see how smooth the demo runs on it, with […]